Peng Chen
I am a second-year master student at
Institute of Software, Chinese Academy of Sciences,
supervised by Prof. Hui Chen from ISCAS
and Ming Lu from Intel Labs China.
I received my B.S. in Computer Science from University of Science and Technology, Beijing in 2023 and obtained Beijing Distinguished Graduate Award and Beijing Outstanding Graduation Thesis.
I serve as a reviewer for international conferences including ICLR, ICME and ISMAR.
My research focuses on the following areas:
- MLLM (Qwen-VL/LLaVA/SFT/RL): general agent, R1 reasoning, and image/video understanding;
- 3D Vision (3DGS/2DGS): digital humans, rendering, and reconstruction;
- AIGC (Diffusion): image/animation generation;
Email  / 
Github  / 
Google Scholar
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[arXiv Preprint, 2025]
CombatVLA: An Efficient Vision-Language-Action Model for Combat Tasks in 3D Action Role-Playing Games
Peng Chen*,
Pi Bu*,
Yingyao Wang,
Xinyi Wang,
Ziming Wang,
Jie Guo,
Yingxiu Zhao,
Qi Zhu,
Jun Song,
Siran Yang,
Jiamang Wang,
Bo Zheng
Paper
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Project
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Code
We propose CombatVLA, the first efficient visual-language action model designed for combat tasks in 3D action role-playing games. For efficient decision making, our CombatVLA is a 3B model that processes visual inputs and outputs a sequence of actions to control the game (including keyboard and mouse operations).
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[arXiv Preprint, 2024]
MixedGaussianAvatar: Realistically and Geometrically Accurate Head Avatar via Mixed 2D-3D Gaussians
Peng Chen,
Xiaobao Wei,
Qingpo Wuwu,
Xinyi Wang,
Xingyu Xiao,
Ming Lu
Paper
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Project
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Code
We use 2DGS to maintain the surface geometry and employ 3DGS for color correction in areas where the rendering quality of 2DGS is insufficient, reconstructing a realistically and geometrically accurate 3D head avatar.
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[arXiv preprint, 2024]
GazeGaussian: High-Fidelity Gaze Redirection with 3D Gaussian Splatting
Xiaobao Wei,
Peng Chen,
Guangyu Li,
Ming Lu,
Hui Chen,
Feng Tian
Paper
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Project
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Code
We propose GazeGaussian, a high-fidelity gaze redirection method that uses a two-stream 3DGS model to represent the face and eye regions separately.
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[AAAI, 2025]
GraphAvatar: Compact Head Avatars with GNN-Generated 3D Gaussians
Xiaobao Wei,
Peng Chen,
Ming Lu,
Hui Chen,
Feng Tian
Paper
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Project
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Code
We propose GraphAvatar, a compact method using Graph Neural Networks (GNN) to generate 3D Gaussians for head avatar animation,
offering superior rendering performance and minimal storage requirements.
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[NeurIPS Workshop, 2024]
Can VLMs Play Action Role-Playing Games? Take Black Myth Wukong as a Study Case
Peng Chen*,
Pi Bu*,
Jun Song,
Yuan Gao,
Bo Zheng
Paper
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Project
We propose a novel framework named the VARP agent, which directly takes game screenshots as input and generates keyboard and mouse operations to play the ARPG.
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[IEEE ICME, 2025]
DiffusionTalker: Efficient and Compact Speech-Driven 3D Talking Head via Personalizer-Guided Distillation
Peng Chen,
Xiaobao Wei,
Ming Lu,
Hui Chen,
Feng Tian
Paper
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Project
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Code
We propose DiffusionTalker, a diffusion-based method that utilizes contrastive personalizer to generate personalized 3D facial animation and personalizer-guided distillation for acceleration and compression.
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[IEEE VR, 2024]
Bring Your Own Character: A Holistic Solution for Automatic Facial Animation Generation of Customized Characters
Zechen Bai*,
Peng Chen*,
Xiaolan Peng,
Lu Liu,
Naiming Yao,
Hui Chen,
Feng Tian
Paper
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Code
Given a target facial video as reference, bring your own character into our solution integrated with Unity3D, it automatically generates facial animation for the virtual character.
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[04/2024 - 03/2025] Alibaba, Taotian
Research intern for MLLM, focusing on MLLM-based VLA agents, including enhancing Qwen-VL series and developing advanced applications.
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[11/2023 - 04/2024] AMD, Xilinx AI
Research intern for Diffusion-based AIGC, especially focused on improving ControlNet and Stable Diffusion for image generation.
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[07/2023 - 08/2023] Baidu, ACG
Research intern for LLM evaluation, focusing on the automated evaluation of text-based question-answering tasks for the Wenxin large language model and reward model.
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[06/2023] Beijing Outstanding Graduation Design (Thesis), 2023.
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[06/2023] Beijing Distinguished Graduate Award, 2023.
Miscellaneous
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Friends (click to expand, random order)
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